The business model where users and game players are allowed to play free of charge is a very challenging one. Players and participants will consume content at no cost, but the organizer usually bears the cost of keeping that model functioning. This is the problem that most game developers face. With a meager percentage of the users adding to the revenue, it becomes difficult for game developers to breakeven.
Most times, smaller developers find it difficult to sustain their business momentum because of these operational costs. On the other hand, free players are restricted from paywalls and other restrictions to help the developers generate some revenue. This somehow reduces the gaming experience of the users.
These are all challenges for both players and developers face in the gaming community. But ALTO wants to change all that. The main objective of ALTO is to ensure a mutually beneficial business model for both players and developers for a self-sustaining ecosystem. It is developing a sustainable business model that will provide benefits to all participants in the industry –content creators, players, and developers.
The ALTO coin is an Ethereum wallet that links users to a large cryptocurrency gaming network. The wallet allows users to use their ERC721 and ERC20 tokens to discover interesting games on the portal and trade games with other participants. Players are given a small portion of the token as in-game rewards.
ALTO is using blockchain technology to make these benefits very possible. The company believes that it can leverage the technology to create stand-alone assets by converting game items. It wants to link content creators, players, and developers in a way that was not possible in the past.
The token will use Ethereum technology to solve problems in the gaming industry. With the development of the ALTO platform, businesses, individuals, gamers, and all stakeholders can participate effectively. It makes participation more effective for players in the industry. It intends to use a decentralized platform to help content creators, users, and game developers to participate in the ecosystem effectively. With the help of the platform, these groups of people can mint, use, and sell cryptocurrency items through the blockchain technology.
Also, content creators and streamers can take advantage of their fanbase with customized items and collaborate with game developers. Players in the industry can take part in the secondary market. Game developers are not left out in terms of benefits. By pre-selling items, they can benefit via crowdfunding game development.
ALTO launched its ICO offerings of $40 million in May 2018 and ended it in August 2018. It accepts the Ethereum coin as its currency. The token distribution is as follows: 10% for advisors, 10% for reserve, 10% for the team and token founders, 10% for altitude games, 17% for public sale, and 33% for private sale.
The funds will be utilized in the following order: 5% of funds will go to legal and contingency, 10% for game development, 15% for development grants, 20% for marketing and community, and 50% for product development.
|Start||December 1, 2019|
|End||January 31, 2020|
One doesn't have to be a genius in crypto analytics to understand that esports will spearhead the mass adoption of cryptocurrencies. The reason is quite simple: most gamers and developers are tech geeks, who either already own crypto or have some knowledge about it. They know the benefits of it, which means that the gaming community will accept crypto way more eagerly than, for instance, a medical of an academic one. Therefore, ALTO has a decent chance of making an impact in this space.
Pingger January 23, 2020 Reply
If there is a cryptocurrency for the gaming industry, count me in. I have been a devoted gamer since the age of seven and has eventually made it into a profession. Therefore, I know firsthand, how important is the blockchain technology, and all pro-gaming cryptocurrencies, for this space. Players have been longing for a solution like ALTO, so I am firmly convinced that it will get the appropriate audience in no time.
Cheeky Pie December 6, 2019 Reply
The idea is a fantastic one, as the numbers of participants in the gaming industry are huge. Team members of the project have set up a good platform that will enable them to generate more awareness. From the goals set out for the project, the team members have been transparent so far. They have done well too to cover the project details on their social media platform. Overall, the project has a high chance of succeeding, based on what the team members have done to this point.
Task Cracker December 3, 2019 Reply
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